Tiny tools for big moments.
Mini Games
Roll up to 12 dice with 4 to 20 sides.
Party Games
Best-of matches against a friend or a bot.
Heads or tails, settled fairly.
Spin the arrow to point at someone.
Any range, any count, with or without repeats.
Shuffle a full deck and draw cards.
Precise timing with laps.
Timers for dares, rounds and turns.